Together + iiENB + LOTS More
Almost 140 mods, all designed to make the game more stable, look better, and play better.... with friends! This collection is mainly to share with my friends to avoid the pain of a huge mod setup, but maybe someone else will enjoy it also. It really does look fantastic and runs at least 60 fps on my computer!
- Last updated
- 1 week ago
- Sep 20, 2022
Over 170 mods, all designed to make the game more stable, look better, and play better.... with friends! This collection is mainly to share with my friends to avoid the pain of a huge mod setup, but maybe someone else will enjoy it also. It really does look fantastic and runs at least 60 fps on my computer.
All the body and texture mods are non-nude so this collection is safe for streaming, etc (despite the mods themselves being labeled as "Adult", the installed versions are NOT nude or add any naughty animations, etc).
Note that this collection is specifically for Skyrim Version 1.6.353 full anniversary edition (including creation club content). If you don't have the cc content, you should still be ok, but you'll probably need to disable a few of the mods (mostly ones that patch bugs in the cc content lol). I've tested this collection reasonably thoroughly and have had almost zero crashes. However, I HIGHLY recommend running the SSEEdit autocleaner on any of the (non-cc) "dirty" files. This will help with stability way more than you might think. I've also removed a bunch of mods that seemed to cause crashes (sadly, including People of Skyrim and KS Hairdos SSE - Vanilla replacer, both of which would be great if they didn't seem to cause crashes in this particular mod setup). Oh well.
- Skyrim Together - so you can play together with friends!
- iiENB + Obsidian Weathers + LUX and ENB lighting
- Enhanced Landscapes, Tamrielic Textures, Nature of the Wild Lands, and more for a great-looking world
- Odin - Skyrim magic overhaul
- Ordinator Perk Overhaul
- High Poly heads + CBBE + CBBE BBA + physics + KS Hairdos with physics as well as Tempered Male retextures (all non-nude) for tons of options in character generation
- TONS of bugfix patches for good stability
Before you start
- The FNIS data, TexGen Data, and DyndoLOD Data mods are pre-built data for these tools made for this specific set of mods. If you add or remove any mods, you'll probably need to run the appropriate tools to regenerate the data, then (for TexGen/DyndoLOD Data) zip- up the new data and copy it as a new mod revision. It's a huge pain, I know.
- I recommend a succinct tutorial (like this one: https://www.youtube.com/watch?v=hMrjXivssso) if you are unfamiliar with DyndoLOD/TexGen.
- Skyrim Version 1.6.353 full anniversary edition (including creation club content - though, if you don't have them, you can probably just disable any mods that require the cc content without affecting anything...maybe)
-- -- If you've upgraded your Skyrim version, you'll need to get the downgrade patcher (https://www.nexusmods.com/skyrimspecialedition/mods/57618) and patch back to 1.6.353).
- SKSE 0.2.15 or better
- ENB main files (link is in mod notes for iiENB)
- DyndoLOD/TexGen. Note that these MUST be installed outside of the skyrim game directory altogether. Weird (and annoying) requirement, but it is what it is.
- Some manual setup and copying files to the main game directory (SKSE, Skyrim Together, ENB wrapper dlls, etc). These are very important, so do not forget to do them!
- You might need to generate the underwear body for CBBE BBA using the bodyslide tool before running the collection the first time - instructions are in the mod notes for CBBE BBA mod. Not sure if this is necessary or not, honestly as it's hard for me to test.
If you add or remove mods, you'll probably need to do the following (in this order!)
- If you've added/removed outfits or armors, run BodySlider with the CBBE Amazing Body/Curvy settings, then deploy data
- If you've added/removed anything that would affect animations, run FNIS tool, then deploy data (very important!). When it asks, just use "latest data" while deploying
- If you've added/removed pretty much anything dealing with textures or meshes, you'll need to run TexGen. Make sure you zip up the data from the TexGen_Output, call it "DyndoLOD Data (TexGen)" and drop it in the mod area of Vortex/MO2. It SHOULD simply upgrade the existing data.
- If you had to run TexGen, you'll need to then run DyndoLOD. Same process as TexGen really, except the output will come from DyndoLOD_Output folder, and the created "mod" should be named "DyndoLOD Data (LODs)"
- [Optional but recommended] Run Wrye bash to rebuild the bashed patch.
Dunno what the min-spec is. I run a i9-9900K CPU, 2080 TI GPU, and 32 GB RAM and things run at 60+ fps for me on my 3440-1440 widescreen monitor for over 12 hours without a single CTD, freeze, or noticeable bug.