Module 15 - Survival and Difficulty
Sephrajin's avatarSephrajin

Themed

Revision 3

Module 15 - Survival and Difficulty

Some mods regarding survival and difficulty in Fallout 4.

Revisions
3
Last updated
2 weeks ago
Created
Mar 23, 2022
Downloads
1,689
0 comments

83.6%

Success rating

55 votes

Camping and Terryfier Ghoul (audio/visual only) is installed by default, everything else depends on wether you can (with-)stand it or not.


Optionals:

  • Survial Options is a little bit cheaty, as it is (toggle-able) allowing you to save more often in a survival setting, use console and other things - thus I did not want to force this upon you.
  • You may add Advanced Needs 76 midgame, unless you were using Advanced Needs 2, that might break your savegame - just as removing AN76 midgame. If you dont know this mod, it allows for great fine tuning different Needs to survive the wasteland!
  • The Monsterous Monsters, NPC Boss Battles and NPC Level Scaling... add up to each other, so, if you enable all 3 of them, enemies are insanely more difficult (compare to vanilla), where as if you only enable one of them, they are just slightly more difficult (in comparision).

Modules:

Modules are small and specialized mod-collections that aim to be interchangeable to tweak your per-game preferences.

83.6%

Success rating

55 votes

Success rate

Revision 3

83.6%

55 votes

Revision 2

82.3%

283 votes

Tags
Environment
Gameplay
Lore-friendly