Pod's Mods : Modder Maintained

Pod's Mods : Modder Maintained

Updated 11/12/22 This Mod Aims To Encourage Exploration Through, Loot, Rewards, Recipes, and Traders, As well as Make Flight Fun. Make The Planets Worth Exploring for Beauty and Necessity.

PodcastPrimatesLast updated |Published:
Endorsements5
Total Downloads92
Comments2
Unique Downloads48
Success ratings

70%

Last 30 days(10 votes)

75%

All time total(16 votes)

Pod's Mod Patch Notes v4.06.01 (Updated 11/12/22)


    Updated To v4.06 Waypoint


     If You Like This Modpack

   Please Take The Time To Hit the👍

    Modder Built and Maintained


       Just a Heads Up

  ⚠️This Mod is Meant to Be Played⚠️

     ⚠️From A New Save⚠️

   As It Will Feel Like A New Game

  •  You can attempt to play an old save but chances are space stations and bases will not be where they were. 
    
  •  This Collection Is Meant To Be Played Standalone. You can Try to Add Mods but I Can Almost Garantee I've Covered Everything In this Pack.  
    
  • These Mods Are Designed To Play With Friends (You'll Be Fine Solo)
    

If You'd Like A Community, And To Have Input On Where This Mod Goes As I Adjust and Add, Please Join Us Here.

Pod's Mods Discord and Custom Planet Generation

       Steam

  Twitch (When I'm Not Modding)

 Overview of Exploration, Rewards,

       Recipes

- Added Nanite, Tainted Metal and Quicksilver Reward Chances To All Underwater Interactions  

Imgur

- Added Nanite, Tainted Metal and Quicksilver Drops to all Land Based Interactions Including Non Biome Based Plants
- (Reason) - Gave Food Based Plants A Reward As Well As A Use. 

Imgur Imgur

- New Recipes Include Items Found on Land, Sea, and Caves

- Moved Some Recipes Around to lengthen early/mid game    

- Took Upgrade Modules out of the normal Reward Table (unless givin from POI or Quest/Mission) 
-	Moved Them as Purchasable Through Scrap Dealer or Procedural Craft Option Through Crafting Suspicious Boxes 

Imgur Imgur

- Weapon Upgrade Cost Changes

Picture of Weapon Upgrade Terminal

- Ship Slot upgrades now cost
- All Ship Class Upgrades are now in Quicksilver instead of Nanites

Ship Terminal

- Suit Slot Upgrades now cost 15 Hadal Cores or Units

Suit Upgrade

- Replaced Starship Launch Fuel with Repair Kit Recipe In Anomoly 
- (You  Already Know Starship Fuel You Don't Need to Learn It)

Picuture of Repair Kit Recipe

- Added Recipes to Synthesis Lab For Suspicious Tech, Goods, and Weapons Caches

Pic of Suspicious Tech Rec

- Changed Exocraft Purchases Currency Type From Salvage Data To Tainted Metal

Imgur

- Changed Currency Type for Exocraft Upgrades in Anomaly to Quicksilver

Imgur

- Added Memory Fragments and Dream Aerial to Suspicious Goods

Imgur

- Added Suspicious Sentinel Mods to Suspicious Weapons Caches 

- Changed Ion Battery Recipe to Sodium and Salvage Data (Changed to Cobalt and Sodium)
- (Reason) Made it Cost Less Sodium Than A Full Charge/Moneysink For Salvage Data

Imgur

- Changed Recipe for StarShield Batteries (changed to Tainted Metal/Plate)

Imgur

- Removed Slime from almost everything
- (Reason) Waste of Time Refining/Makes Mould More Exciting. 

- Removed Frigate Modules from Vanilla Drops and Moved Them To All Abandoned and Crashed Freighters  

- Removed Ship and Freighter Teleport Recievers   
(Reason) - Give Nav Data A Reason To Exist, Maps Have a Use Again, a Reason to use Haulers for Transport As Well As Make Hauling Illegal Cargo Have Risk  

- Reduced the buy and sell cost of Illegal Goods at Space Stations to Encourage Selling Elsewhere  
(Reason) - Trying to Give a Reason to Use Hauler Type Ships  

- Added Quicksilver, Tainted Metal and Nanite Drop Chance on Ship Salvage  

- Added Frigate Tokens, Quicksilver, Nanite Drops, Tainted Metal to some Missions

- Full Economy Overhaul Including 

- Prices For Minerals Increased
- (Reason) - Persuade You From Buying All Your Materials In Early Game (These Prices Become Bearable) 

- Prices For All Anomaly Products Increased
- (Reason) - Make Getting Things More Rewarding/Increase Early Mid Game

- All Exocraft Stats and Handling Changed To Increase Realism/Make Them FUN to Drive (No More 12/u per hour)
- (Reason) - They Cost More They Should Be Worth It  

- Prices for all Upgrade Modules Increased (Also 2 More Options For Upgrade Modules)
- (Reason) - Didn't Want These Handed Out Like Candy  

- Planets Are Further Apart
- (Reason) - Give Solar Ships A Reason As Tritium Gets Used Far More. Avg Travel Time 45s to 2m30s

- Less Buildings and Aliens Around as Well As More Uninhabited Systems
- (Reason) - Elite Dangerous Inspired Less Life = More Exciting When You Find It (Also Gives Exocraft Scanners Better Use)
- You Probably Won't Start In A System With A Space Station (Look For Life On The Galaxy Map Before Warping)
- Chances of Stations Being Broken (Even if it shows life on the galaxy map) Are Increased. 
- If You Do Find A Space Station Chances Are All The NPC's Won't Be There (No One Wants To Work These Days ;)

Imgur Imgur - (My Cheat) I Name The Systems and Then Add What NPC's Exist In That Station - (Reason) - Gives You More Exploring Of The Galaxy and It May Suck but Really Adds a Fun Element To The Game

  Please Check Out and Endorse These

    Helpful Amazing Creators!

                                             Special Thanks
                                   Without Them This Would Be Nothing  

                         cmkushnir

                         WinderTP

                         Babscoole

                         Lo2k

                         Exosolar

                         JasonDude7116

                         NoobzPoWoH

                         Chembros

                         CamDev

                         MusicandSilence

                         dutch45612

                         Gumsk

                         Redmas

                         RaYRoD

                         GameMaster-BE

                         Balzhur

                         Xen0nex

                         aghostlypepper

            What's Included

                         - Pod's Mods

0g flight in space

Fly Under Land Bridges

Planetary Entry

  • Wingman Class System and Combat Overhaul (Pod's) - Added New Weapons To Each Class of Pilot. Increased AI damage, Tactics, and Maneuvering. Hard Fights are Actually Rewarding When You Win
    • C Class Pilots - Vanilla Gun (Shields)
    • B Class Pilots - Cyclotron Ballista (Slow Enemies)
    • A Class Pilots - Vanilla Gun More Accurate (Shileds)
    • S Class Pilots - Rocket Launchers (Not an OP version but Still Good Damage)
    • Freighters Have Also Been Tuned To Actually Help You In Battle Now

Battle Demo

  • Get To The Fun Part (Pod's) - With Thoughts of Multiplayer In Mind Skip The Repair Ship and Weapon At the Beggining of the Game and Start w/ a Full Hyperdrive To Get You To An Inhabited System (Small Chance You Spawn In A System With A Space Station.)

  • DUD's Terra Firma - This Mod Is 100% Where all the Awe Inspiring Beauty During Travel Comes From. From Stream Like Areas to Layered Rolling Hills, Amazing and Giant Mazelike Underwater Caves. Imgur Imgur Imgur Imgur Imgur Imgur

  • Quiet Please - Shuts Up A Lot of Repetitive Sounds "Units Recieved"

  • True Colors - Makes More Vibrant Colors as well as True Black & White

LASAGNA Enviroments - Absolutely Stunning Work Including Multiple Biomes on A Single Planet! LoD Upgrades and Custom Assets. This is a AAA Mod.

Revision 7 Stats
Size
338.2MB
Published
Nov 01, 2022
Total Downloads
43
Unique Downloads
31
Tags
All-In-One
Audio
Environment
Fair and Balanced
Gameplay
Items
Lore-friendly
Quality of Life
VR
Visual
Includes mods from 8 authors
No mod authors found