Neoptolemus
Verified mod author
295,442 Unique downloads
Endorsements Given
192
Profile Views
16,540
Kudos
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Morrowind
Bury Your Treasure
by Neoptolemus
A role playing mod that allows you to dig a hole in any exterior cell to put your loot in. Simply purchase a shovel from any outfitter, equip it, and press attack while holding sneak.
Endorsements 53
Downloads 736
File size 70.0KB
Morrowind
Dunmer Strongholds Expanded
by Neoptolemus
Expands the eleven Dunmer Strongholds on Vvardenfell by adding large, multi-level dungeons generated with the GenMod utility. Basically does for the strongholds what Zappara's 'Tombs Expanded' mod did for the Ancestral Tombs.
Endorsements 78
Downloads 1.4k
File size 1.2MB
Morrowind
Golems
by Neoptolemus
Adds ten types of Golem to Morrowind's leveled lists. Golems will spawn in the appropriate regions (Mud Golems in the Bitter Coast, Ash Golems in the Molag Amur etc), and around Daedric Ruins. The Golems are based on a modified Storm Atronach mesh, and use all vanilla textures.
Endorsements 293
Downloads 5.3k
File size 334.0KB
Morrowind
The Undead
by Neoptolemus
Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark.
Endorsements 1.9k
Downloads 42.4k
File size 26.3MB
Morrowind
Wyrmhaven
by Neoptolemus
Wyrmhaven is a tiny island far to the west of Solstheim, claimed at various times by a clan of Chimer fleeing the wars with the Dwarves, a fire-breathing dragon, a band of Nordic exiles, the Breton Kingdom of Farrun, and the Septim Empire.
Endorsements 1.4k
Downloads 31.4k
File size 46.0MB
Morrowind
Birds and Crickets
by Neoptolemus
Adds an ambient loop whenever the player is in an exterior cell, with birds and insects in the daytime, and crickets at night.
Endorsements 116
Downloads 1.5k
File size 723.0KB
Morrowind
Container Sounds
by Neoptolemus
Adds an appropriate opening sound to most inorganic containers.
Endorsements 188
Downloads 3.1k
File size 815.0KB
Morrowind
Carts and Wagons Resource
by Neoptolemus
Adds three new meshes to Morrowind: one wooden hand cart, and two variants of a larger twin-axle wagon - one with a canopy and one without. All were pieced together in NifSkope out of existing Morrowind meshes and textures.
Endorsements 49
Downloads 631
File size 517.0KB
Morrowind
Ranked Dremora
by Neoptolemus
This mod completely overhauls the Dremora in Morrowind, making them more like they are in Oblivion - that is, divided into seven ranks. I have also changed their weapons to inferior versions of the daedric ones. This makes daedric weapons a lot more scarce on Vvardenfell, as they should be.
Endorsements 1k
Downloads 17.3k
File size 2.8MB
Morrowind
Mummified Dunmer Unbandaged
by Neoptolemus
Adds random Dunmer mummies (like the ones in the Caverns of the Incarnate) to the urns in the tombs across Vvardenfell.
Endorsements 9
Downloads 222
File size 1.0KB
Morrowind
Ships of the Imperial Navy
by Neoptolemus
This mod places galleons crewed by Imperial sailors in various places around Morrowind. You will see galleons at Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth. All sailors are scripted to disappear at night. Two galleon models have been used: the Elizabethan galleon by dongle, and a much larger galleon by Cyborg. Requires Bloo
Endorsements 1k
Downloads 19.1k
File size 272.0KB
Morrowind
Improved Cursed Items
by Neoptolemus
This simple mod alters the \'BILL_MarksDaedraSummon\' script that is attached to certain items placed upon the altars of Daedric shrines around Vvardenfell. Normally, picking up the items will spawn a Dremora Lord behind you, which gets boring after a while. With this mod enabled, picking up the items will now spawn one of the following: Daedrot
Endorsements 31
Downloads 435
File size 1.0KB
Morrowind
Unique Creatures
by Neoptolemus
This mod adds new meshes for a number of creatures in Morrowind - namely those which use the same mesh as an existing creature. Now Advanced Steam Centurions look different to ordinary Steam Centurions, the various skeleton classes all have their own meshes (Skeleton Archers now wear quivers), and the Dremora have new heads by Miltiades. I have
Endorsements 327
Downloads 5.4k
File size 3.4MB
Morrowind
Morrowind Comes Alive
by Neoptolemus
Adds 1200 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. The aim of the mod is to alleviate the staticness of the Morrowind world, as well as adding colour, variety, and new challenges for players.
Endorsements 12.2k
Downloads 401.9k
File size 19.8MB