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Neoptolemus

Verified mod author

293,617 Unique downloads

Endorsements Given

192

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Bury Your Treasure
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Morrowind

Bury Your Treasure

by Neoptolemus

Category: Gameplay

A role playing mod that allows you to dig a hole in any exterior cell to put your loot in. Simply purchase a shovel from any outfitter, equip it, and press attack while holding sneak.

Endorsements 53

Downloads 732

File size 70.0KB

Dunmer Strongholds Expanded
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Morrowind

Dunmer Strongholds Expanded

by Neoptolemus

Category: Dungeons and Locations

Expands the eleven Dunmer Strongholds on Vvardenfell by adding large, multi-level dungeons generated with the GenMod utility. Basically does for the strongholds what Zappara's 'Tombs Expanded' mod did for the Ancestral Tombs.

Endorsements 78

Downloads 1.4k

File size 1.2MB

Golems
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Morrowind

Golems

by Neoptolemus

Category: Creatures

Adds ten types of Golem to Morrowind's leveled lists. Golems will spawn in the appropriate regions (Mud Golems in the Bitter Coast, Ash Golems in the Molag Amur etc), and around Daedric Ruins. The Golems are based on a modified Storm Atronach mesh, and use all vanilla textures.

Endorsements 291

Downloads 5.2k

File size 334.0KB

The Undead
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Morrowind

The Undead

by Neoptolemus

Category: Creatures

Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark.

Endorsements 1.9k

Downloads 42.1k

File size 26.3MB

Wyrmhaven
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Morrowind

Wyrmhaven

by Neoptolemus

Category: New Lands

Wyrmhaven is a tiny island far to the west of Solstheim, claimed at various times by a clan of Chimer fleeing the wars with the Dwarves, a fire-breathing dragon, a band of Nordic exiles, the Breton Kingdom of Farrun, and the Septim Empire.

Endorsements 1.3k

Downloads 31.2k

File size 46.0MB

Birds and Crickets
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Morrowind

Birds and Crickets

by Neoptolemus

Category: Gameplay

Adds an ambient loop whenever the player is in an exterior cell, with birds and insects in the daytime, and crickets at night.

Endorsements 114

Downloads 1.5k

File size 723.0KB

Container Sounds
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Morrowind

Container Sounds

by Neoptolemus

Category: Gameplay

Adds an appropriate opening sound to most inorganic containers.

Endorsements 187

Downloads 3.1k

File size 815.0KB

Carts and Wagons Resource
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Morrowind

Carts and Wagons Resource

by Neoptolemus

Category: Models and Textures

Adds three new meshes to Morrowind: one wooden hand cart, and two variants of a larger twin-axle wagon - one with a canopy and one without. All were pieced together in NifSkope out of existing Morrowind meshes and textures.

Endorsements 48

Downloads 630

File size 517.0KB

Ranked Dremora
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Morrowind

Ranked Dremora

by Neoptolemus

Category: Gameplay

This mod completely overhauls the Dremora in Morrowind, making them more like they are in Oblivion - that is, divided into seven ranks. I have also changed their weapons to inferior versions of the daedric ones. This makes daedric weapons a lot more scarce on Vvardenfell, as they should be.

Endorsements 996

Downloads 17.2k

File size 2.8MB

Mummified Dunmer Unbandaged
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Morrowind

Mummified Dunmer Unbandaged

by Neoptolemus

Category: Buildings

Adds random Dunmer mummies (like the ones in the Caverns of the Incarnate) to the urns in the tombs across Vvardenfell.

Endorsements 9

Downloads 220

File size 1.0KB

Ships of the Imperial Navy
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Morrowind

Ships of the Imperial Navy

by Neoptolemus

Category: Miscellaneous

This mod places galleons crewed by Imperial sailors in various places around Morrowind. You will see galleons at Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth. All sailors are scripted to disappear at night. Two galleon models have been used: the Elizabethan galleon by dongle, and a much larger galleon by Cyborg. Requires Bloo

Endorsements 1k

Downloads 19k

File size 272.0KB

Improved Cursed Items
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Morrowind

Improved Cursed Items

by Neoptolemus

Category: Gameplay

This simple mod alters the \'BILL_MarksDaedraSummon\' script that is attached to certain items placed upon the altars of Daedric shrines around Vvardenfell. Normally, picking up the items will spawn a Dremora Lord behind you, which gets boring after a while. With this mod enabled, picking up the items will now spawn one of the following: Daedrot

Endorsements 31

Downloads 433

File size 1.0KB

Unique Creatures
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Morrowind

Unique Creatures

by Neoptolemus

Category: Models and Textures

This mod adds new meshes for a number of creatures in Morrowind - namely those which use the same mesh as an existing creature. Now Advanced Steam Centurions look different to ordinary Steam Centurions, the various skeleton classes all have their own meshes (Skeleton Archers now wear quivers), and the Dremora have new heads by Miltiades. I have

Endorsements 326

Downloads 5.4k

File size 3.4MB

Morrowind Comes Alive
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Morrowind

Morrowind Comes Alive

by Neoptolemus

Category: Gameplay

Adds 1200 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. The aim of the mod is to alleviate the staticness of the Morrowind world, as well as adding colour, variety, and new challenges for players.

Endorsements 12.1k

Downloads 399.5k

File size 19.8MB