This makes changes to the chances of random encounters along roads (contact with various and often hostile NPCs).Useful for slow-paced players who wish to enjoy the atmosphere, habits and landscapes of the game.Vanilla meetings are too frequent and generate unrealistic incomes after so many loots.
This makes changes to periodic expenses and incomes generated by various buildings created in the new settlement, Pribyslavitz (or resulted after Judgements).Useful for slow-paced players who wish to enjoy the atmosphere, habits and landscapes of the game.Vanilla incomes are too high and unrealistic, leading to useless money in the end