Just ported to dx11 RealVision's enbeffect.fx, enbpostpass.fx shaders and copy pasted enbseries.ini, enblocal.ini and weather ini's. Used Ady's shader addon for oldrim godrays, and bloom. Used McFly's DoF. Other shaders and folders are from Boris Vorontsov's ENBseries. Only for SE/AE.