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henesua

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Vives Refreshed
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Neverwinter Nights

Vives Refreshed

by henesua

Category: Hakpaks

This is Vives Refreshed. To understand what that means you first need to understand what Vives was.

Endorsements 6

Downloads 234

File size 249.4MB

NWNCQ Modular Hak System
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Neverwinter Nights

NWNCQ Modular Hak System

by henesua

Category: Hakpaks

I split Chico\'s NWNCQ into multiple haks, one per tileset. Rather than keep this system of organization to myself, I am sharing it here for others to use.

Endorsements 26

Downloads 327

File size 30.2MB

Innocuous Familiars
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Neverwinter Nights

Innocuous Familiars

by henesua

Category: Scripts

(NWN 1 - Scripts, Blueprints and 2DA) Small familiars that are more like spies than meat shields such as rats, bats, crows, and vipers. For builders this system enables much more flexibility with regards to a familiar\'s appearance and abilities.

Endorsements 13

Downloads 216

File size 660.0KB

Seamless Area Transitions
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Neverwinter Nights

Seamless Area Transitions

by henesua

Category: Scripts

(NWN 1 - Script and Trigger Blueprint) This is a rewrite of Jaga\'s Seamless Area Transitioner. It is compatible with the original, but improves upon it. Areas may now be of different sizes and shapes relative to one another.

Endorsements 20

Downloads 495

File size 56.0KB

Area Script - Play Song List
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Neverwinter Nights

Area Script - Play Song List

by henesua

Category: Scripts

(NWN 1 Script) This package enables the wyvern crown of cormyr songs to play in sequence.

Endorsements 0

Downloads 30

File size 6.0KB

Trigger - Alter Footstep Sounds
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Neverwinter Nights

Trigger - Alter Footstep Sounds

by henesua

Category: Scripts

(NWN 1 - Script) Creatures entering the trigger have their footstep sounds altered to conform to a material specified by the trigger. The default condition of the trigger is to make an area of the floor sound like carpet when walked across.

Endorsements 3

Downloads 69

File size 8.0KB

AOE - Statue Spawns Gargoyle
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Neverwinter Nights

AOE - Statue Spawns Gargoyle

by henesua

Category: Scripts

(NWN 1 - Script) The purpose of this package is to improve the efficiency of the standard \"gargoyle\" system, placeables turning into monsters, by using an AOE\'s OnEnter event instead of a placeable\'s heartbeat.

Endorsements 2

Downloads 68

File size 58.0KB

Spell - Animate Knife
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Neverwinter Nights

Spell - Animate Knife

by henesua

Category: Scripts

(NWN 1 - Spell Script) This package replaces Shelgarns Persistent Blade with a level 2 Wizard spell called Animate Knife. This is an enchantment cast upon a dagger which compels it to fight for you as a \"henchman\".

Endorsements 3

Downloads 86

File size 161.0KB

Arnheim Core Content
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Neverwinter Nights

Arnheim Core Content

by henesua

Category: Hakpaks

These HAKs, TLKs, and Overrides are required for playing in Arnheim. The Overrides are ONLY used during character creation. Also required is Project Q v1.6

Endorsements 10

Downloads 415

File size 16.8MB

Simple Creature Data
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Neverwinter Nights

Simple Creature Data

by henesua

Category: Scripts

(NWN 1 Scripts) A simple hook into any spawning system which enables tracking of creature data across spawns. Purpose is to associate a data object with a creature, and thereby have persistency of the creature\'s data across respawns. Spawning or despawning using this system requires the user to call respectively either the SpawnCreature or the De

Endorsements 1

Downloads 29

File size 8.0KB

Death - Customizable System
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Neverwinter Nights

Death - Customizable System

by henesua

Category: Scripts

(NWN 1 Scripts) The purpose of this system is to enable custom dying/death scripts to interrupt and replace the default behavior for the PC. Custom death/dying behavior can be unique to a particular killer of the PC or to the area in which the PC dies.

Endorsements 4

Downloads 109

File size 15.0KB

DMFI v1-09 Patch
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Neverwinter Nights

DMFI v1-09 Patch

by henesua

Category: Scripts

(NWN 1 Scripts) This is an unofficial patch to DMFI v1.09, meaning that I am not a DMFI member. This patch improves DMFI v1.09. I take no credit for the work by DMFI, and am only issuing the files that I have changed. You will also need to download DMFI v1-09

Endorsements 2

Downloads 39

File size 43.0KB

OnChat - Ambiguous Interactive Dungeons
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Neverwinter Nights

OnChat - Ambiguous Interactive Dungeons

by henesua

Category: Scripts

(NWN 1 Scripts) This is an upgrade of the AID system by Layonara to work with NWN v1.69. AID enables Interactive Fiction style play via chat text. It parses emotes spoken by the PC for commands to execute on objects in game.

Endorsements 0

Downloads 36

File size 23.0KB

AI - Light Shy Creatures
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Neverwinter Nights

AI - Light Shy Creatures

by henesua

Category: Scripts

(NWN 1 - AI Scripts) The purpose of this AI system is to enable light shy behavior amongst creatures. Hostile \"light shy\" creatures will not attack PCs that have a torch equipped, and will flee if the PC carrying the torch gets too close.

Endorsements 5

Downloads 144

File size 33.0KB

AI - Jumping Creatures
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Neverwinter Nights

AI - Jumping Creatures

by henesua

Category: Scripts

(NWN 1 - AI Scripts) The purpose of this system is to enable certain creatures to recognize and leap obstructions in the tileset, such as chasms, or complicated wok meshes.

Endorsements 5

Downloads 147

File size 8.0KB

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